Ubuntu thinks the HUD is the future of the menu.

Link

Ubuntu proposes to introduce the HUD or “the future of the menu“.

Mac OS X introduced Application switching with trackpad gestures a couple of years ago, so between that and Spotlight, I never use the Cmd-Tab or Dock and I rarely use the menu bar either in OSX (Less said about Windows here the better).

But, Mac OS X has had system wide user configurable commands for a number of versions now – so what is this really going to offer aside from removing the menu bar? Which full screen mode in OS X already removes.

I think it’s an interesting idea, but for discoverability sake what are they proposing to replace it with? Or are all Ubuntu users already 100% familiar with available commands in a static environment where new applications almost never get added?

It’s starting to remind me of the command line, and the reason widely used modern Operating Systems have GUI’s in the first place.

David Pogue on Google App Inventor

I’m happy for App Inventor. I wish it a long and exciting life. Surely it will have one in schools and computer classes, among other niches.

But for nonprogrammers on their own? Forget it. Android Hype Inventor is more like it.

Any contrary views?

P.S. read the full article, as a not-wannabee programmer he makes some very insightful arguments which resonate for people like me.

Another example of Expert #fail on “Smartphones”

The iPhone 4 won’t support applications built in-house by businesses. All iPhone apps must be approved by Apple and are only distributed through the iPhone App Store.

As I wrote a couple of months ago. http://wp.me/p1XYS-55 You’d think these so-called experts would, you know, do their job.

I thought fact checking was a critical requirement for Journalism?

Alex Ahlund on iPhone App Sales

One of the most commonly asked questions we get from both developers and industry outsiders is: how much money can I make developing apps? It’s a hard question to answer.

So we decided to conduct a survey. We asked for sale sdata from 124 developers that market applications ranging in price from 99 cents to $79.99. This survey was conducted on apps that ran the gamut of popularity, from wildly successful to barely breaking three figures. Developers were anywhere from funded companies with multiple titles under their belt, to first time, single-person authors. Both regular app developers, as well as game developers were included. This mining of data was intended to cover the entire iPhone app industry as a whole, without allowing outliers to skew the data too much in one direction.

…the average sales were 11,625 total units, averaging 44 copies/day. Approximately 23% of apps sold less than 1000 units from launch (ranging from 12 to 370 days in the App Store). Further, 56% of apps sold less than or equal to 10,000 units, while 90% sold less than 100,000 units, with the remaining 10% achieving sales of 127,000 – 3,000,000 units.

The iPhone app market is something that is still in its infancy when one considers what it will look like only a few years from now. Although we are at more than 200,000 apps released, one million doesn’t seem so far fetched given the rate of growth thus far. These sales analytics should offer a starting point for understanding the general landscape, but are not necessarily indicative of one’s own app success. We’ve seen apps made in a weekend earn millions and apps taking months or more earning next to nothing. Developers can either find a niche and get extremely lucky, or produce a fantastic product with high production values. In the end, the latter is the safer route to success. Time to get crackin’…

The iPhone is a toy. Part 1

Being as I’m sick and tired of geeks, nerds and “business” people dissing on the iPhone. Using terms like “toy” and “plaything”.
This is the first post where I show how uninformed and lazy those commentators are.
This is WordPress on my iPhone. Almost easier to write on than using any traditional computer. Set all the tags, categories etc. How about multiple blog management. Can your “smartphone” do that?
This is a Mobile Device. Powerful. Simple. In one device.
THIS is why people across the entire Market want to use it. Not because it is made by Apple.
However for most of those “haterz” it is ONLY because it is made by Apple they “dislike” it.
And that isn’t sad. It’s pitiful.

★ Grubers Review of Opera Mini for iPhone nails it for me: Pointless really

I can’t see recommending this app to anyone other than those who use the EDGE network frequently.

Among other comments yesterday, I tweeted:

#opera, appreciate you are light, fast and free – but you really should render the pages better for the device you’ve been released for

I wonder did Apple allow this software into the AppStore because, you know, we are really going to prefer it over Mobile Safari and Apps using Webkit.

Pointless Really.